Clearing the outer courtyard, without attracting return fire, took somewhat longer. Archers (who delayed starting, to avoid arriving at the tower before it was cleared) and crossbowmen turned right at the breach to the first tower, shot the crossbowmen on the keep (individually targeted), went counterclockwise on the wall to the northwest gatehouse, and shot the nearby pikemen.Īll of the above took slightly under a year. Most spearmen turned right at the breach and went counterclockwise on the wall, killing archers (on a northeast tower and the west tower). (Only the 2 macemen working on the moat and the 2 being sent to join them went to the first tower, since it was cleared before other macemen could help.) 4 enemy archers, apparently intending to replace their comrades on the first tower cleared, left the outer courtyard by the southeast gatehouse and went around the moat to the breach, where they were killed by some spearmen. Macemen turned left at the breach and went clockwise on the wall, killing archers and crossbowmen (on a northeast tower, the central gatehouse and turrets, and the southwest towers), and then destroyed the hunting lodges. When enough moat was filled to make a path to the breach, the inner courtyard was cleared. (Another confession: a couple of times I forgot about the archers for a few moments, and when I looked all 3 were dying, so I went back to a saved game made shortly before.) Meanwhile, the tunnelers breached the wall. Macemen frequently started filling the moat in the wrong direction and had to be sent back to the right area, and archers had to keep changing direction. I was constantly clicking and pausing the game. When an archer was killed, another was sent to join the demonstration. Whenever the macemen were significantly wounded, another 1 or 2 were sent to join them, so that there were always 1 or 2 or 3 macemen working on the moat. 2 macemen were sent to fill in the moat, while 3 archers ran back and forth nearby, attracting most of the enemy fire. After killing the macemen, the archers and crossbowmen were sent to join the others. (This turned out to be unnecessary, since there would be sufficient troops at the end to kill the macemen, but I didn’t know that at the time.)Īt the start, while keeping out of range of defenders’ arrows, the archers and crossbowmen were stationed in front of the gatehouse (by a dead tree), while the other troops were sent around the castle to the northeast. Since I was already using one questionable practice, I decided to use “future knowledge” (that the 6 enemy macemen would emerge from the castle), to quickly kill a few defenders. Filling in a few tiles of the moat will allow passage to the breach, although 11 tiles were actually filled (19 when I played at Hard), since moat fillers are difficult to control. Along that end of the moat, a narrow path is blocked by a few tiles of raised land that extend to the water. Tunnelers, when starting northeast of the castle so that their tunnels pass along the edge of the moat, will breach the wall (by the granary) into the inner courtyard. I must confess that I used a non-obvious fact learned in one of my normal difficulty attempts. No trade options are available in this mission Notes Storm the Gatehouse of the Pig’s castle with a ram, dispatch the garrison and hide in the fenlands beyond. You will need to strike hard and fast before the Pig returns with his main force. If you would like to comment on a particular walkthrough, or would like to add your own walkthrough, you are welcome to do so from either the link on each walkthrough page or from the downloads section.Home » Strategy » Walkthroughs » Military Walkthroughs » Mission 15 – Carving a Path (by Brugle) Mission 15 – Carving a Path (by Brugle)įight your way through the Pig’s home county and escape into the fenlands on the other side. Welcome to the walkthrough section! This section contains notes on mission objectives, available resources and troops, and hopefully helpful tips on finishing the missions in the Path of Peace and Path of War. Home » Strategy section » Walkthroughs of Stronghold 2 Missions Walkthroughs of Stronghold 2 Missions
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |